Well, it has officially arrived: the holiday glut. Don’t mind that sound in your pants, that’s just your poor wallet sobbing like a little girl. It’s late, so I’m going to quickly give some impressions on the new games I bought over the last week or so.
Fable 2 (XBOX360): A very fun and graphically stylized game whose greatness is only marred by some of the stupidest bugs I’ve ever seen in a finished retail product. I’m not even talking about the game breaking bugs that Lionhead Studios are fixing; I’m talking about the weird ass glitch type bugs that ruin the experience but will never be patched.
For example, if you are a mean sumbitch in game you are given assassination missions. Find a target and kill them by any means necessary. Similarly, if you are evil the Temple of Shadows in game will recruit you to, among other things, bring people down to the circle of sacrifice and spin a wheel to decide how they die. However, half of the wheels options don’t actually KILL the victim. Things like Gender Switch, Petrification, Turned to Chicken, and others like them don’t take the targets life. Also, In the case of Petrification and Turned to Chicken you CANNOT kill the target afterwards. You would think this would be a show stopping bug because you cant fail an assassination mission, it just goes on until you kill the target, but instead of making a fail scenario, the game gets around it by spawning a second version of the target in the Temple of Shadows, often times right next to their “other self” as a chicken or a statue or whatever. Less jarring but still weird is how your in-game spouse (if you decide to get married) randomly shows up with no explanation, in a town that is cut off from the rest of the world.
It’s things like these that keep this game from getting a 10/10 because other than some random weirdness it’s a great game that I would highly recommend.

Fallout 3 (XBOX360, PS3, PC) : Fallout fans have been waiting 10 years for this sequel, was it worth the wait? It is so far. I’ve only played a few hours into the game (I started over a few times, trying to get new character builds to work) but so far I’ve enjoyed everything I’ve seen.
A lot of it feels like Oblivion with guns, but that’s not always a bad thing. The AI and NPC pathing are a bit wonky but most games these days are the same in that regard. It’s definitely managed to capture the Fallout sense of there being many approaches to the same situations. You’re not going to be able to make it through without combat, but if you were so inclined you could definitely minimize combat with smooth talking or stealth. Conversely, you can run through guns blazing and ask questions (or not) later.
This game is a definite buy if you liked either of the old Fallout games, or Oblivion.

Dead Space (XBOX360, PS3, PC): The setting of Doom3 meets the plot/freakiness of System Shock 2 meets the over the shoulder camera and control style of Resident Evil 4. Very creepy game without being over the top “I can’t play this any more!” scary. It has great graphics, a good plot with some comic book/anime movie back story for fans of a really fleshed out story, and a load of cool weapons.
As with most “survival horror” type games, limited inventory leads to scrounging for ammo and never feeling safe. It’s a good mix of action, some light puzzles, and plot/character development. The game is unique in that the weapons aren’t over the top military guns, they’re mostly mining equipment co-opted for a deadlier purpose. There are also Zero-G elements that range from fun to annoying but overall are a cool feature.
The only thing I can really complain about in this game is the “boss fights”. For the most part they are just a gimmicky, slightly harder than normal monster which then gets weaker and shows up as regular enemy in the next stages.
Definitely check this game out if you like any of the games I mentioned at the beginning of this summary.

As a follow-up to an older article, I finally got around to playing Star Wars: The Force Unleashed. I won’t go in to it too far, but I will say that the lack of length won’t be a problem because I’ll be too frustrated with the horrible controls and circa-1990 style checkpoint system that has me doing the same stages over and over regardless of where in the level you glitch and fall off a cliff to your death, to beat the game.